Tips for Parents of Children with Dyslexia: Tip #2 – Fearbusting the Text

Novelpath has launched its first Kickstarter campaign to get our game out and into the hands of readers with dyslexia. There are over $8,000 worth of tutoring and game incentives on offer to backers. Even a $5 backer gets the opportunity to nominate a reader to participate in our testing phase (free game, plus a chance to give feedback to improve the play). Since it is the holiday season, consider backing our project as a gift to someone you know who has dyslexia, or is a parent of a child with dyslexia.

I remember when I first started to notice my younger son’s tendency to avoid reading. It was on a family car trip, where we were playing the alphabet game (you find a word that begins with a, then b, and so on; winner reaches z first). He was little, and his older siblings were naturally better at the game. As his frustration grew, I changed the rules — he just needed to find a letter somewhere in the billboard, sign, or license plate, not at the beginning. He still couldn’t do it.

But I was in denial, so I kept up low level interventions, expecting that he would soon feel the love for books that the rest of the family had. Fifteen years later, I now know that I should have been blaring the alarms and racing to intercept the protective shields he was putting in place between his ego and the written word.

What I’ve learned from my son and my students is that, to someone with dyslexia, a page of text looks like an impossibly steep cliff. Fear kicks in as soon as they seen a block of text.  They’d rather do anything else than try to sort all the letters into words and sentences that make sense.

Fear causes a flight or fight response, and in someone with dyslexia, that looks like the following: “Reading is stupid!” (fight) or “I’m stupid.” (flight)

So here’s the next tip for parents: patience. Your child can climb this cliff, given the proper ropes, pitons, and (sometimes) pulleys. But it is going to take more time and encouragement than it does for the readers who pull on a pair of reading wings and fly up to the top of the cliff. A child with dyslexia isn’t going to make the climb with wings, she’s going to go up one scrabbling foot or hand hold at a time. He’s going to fall, and need encouragement to keep climbing.

It is easy to give encouragement and specific advice for physical skills like basketball, football, soccer, t-ball. But reading is a different story. Probably because we can’t see what’s happening to interfere between our child’s relationship with the words on the page (unless we’re a reading tutor using a sequential, multi-sensory instructional lesson plan). It’s easy to see that a soccer playing who is facing away from the ball is likely to need to learn to turn toward it in order to play better. But a child who isn’t focusing on vowels, syllables, and basewords isn’t as obvious to spot. “Try harder,” many parents advise with the best of intentions. But to the reader with dyslexia, who knows that staring harder and longer at the inscrutable block of text isn’t really going to help, that advice only leads to more frustration, more fear, and more flight or fight. Instead, sadly, that advice leads to a cement-hard conviction that reading is not worth the effort (the soccer player isn’t going to ever get better at the game if she doesn’t learn to turn around and actually look at the ball first, no matter how hard she tries to be a better soccer player).

A simple way for a parent to fearbust text is to read aloud (or incorporate audiobooks on car trips, or for a child’s pleasure). It seems counterintuitive, doesn’t it? If a child hears a book, they aren’t learning to read. And that’s true enough. What they are learning is that books are interesting, informative, and learning to climb the cliff may just be worth the time and effort.

When reading aloud, a parent can encourage a child to take turns (parent reads very long sentences, child reads very short sentences, for example). To keep fear at bay, if child struggles with a word, parent should supply so that the reading session is not stalled in frustration.

The point of this is not to practice reading, per se, but to encourage a love and respect for the powerfully informative, entertaining and inspiring text that books contain. After all, when the cliff is very high, the motivation to get there needs to be just as high.

How do you encourage your reader to love books?

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Tips for Parents of Children With Dyslexia: Tip #1 – Vowels Matter

For the duration of our Kickstarter campaign, I’ll be posting tips for parents of children with dyslexia. As a parent of a son with dyslexia (specific learning disability in reading, to be official), I wish I’d known then what I know now (after getting my IMSLEC certification and doing about 120 hours of continuing and advanced training — not to mention 700+ hours of tutoring).

If you find this tip helpful, we’d appreciate you spreading the word about our Kickstarter to others who are interested in dyslexia remediation. I plan to add short webcasts on YouTube to help demonstrate the tips — if the Kickstarter campaign gets funded, that will happen very quickly. If not, then it will take a little longer… but it will get done.

Not every parent can invest the time and money into reading instruction education. In fact, the goal of our startup is to create affordable games that parents can use to help children with dyslexia willingly practice these core skills (seems like a dream, right? but anyone who knows me will confirm I’m a big dreamer).

When A.J. and I agreed to start making games to help readers with dyslexia practice the core reading skills, I gave tremendous thought to how to break those down. Our first game, codename Spyzzz, offers practice in recognizing the vowel in a one syllable short word. Seems overly simple, right?

Not so much for people with dyslexia.

In my Orton-Gillingham-based training, we find that students who are fluent at recognizing the individual letters of the alphabet will still guess wildly when faced with words like cat, cut, cot. NOTE: because schools in our area will not identify dyslexia until mid-third grade, and the program I tutor in has a long waiting list, this means we’re often tutoring fifth grade and up students who have learned to read without mastering this basic core reading skill. I’m sure there are many parents out there who relate to the frustration of going “backwards” with an older child, many of whom are doing a phenomenal job of masking their core reading skill deficits by contextual reading (much harder to do in fourth grade, when the pictures fade away).

For busy parents, it is simple enough to see if your child has trouble with the vowel recognition core reading skill. Write several words on index cards and ask your child to read them quickly. Good choices would be: cat – cot – cut – rat – rot – rut – bet – but – bat -bag – beg – bug. If your reader easily gets these all right, than he or she has mastered this core skill. If not, then here’s a practice game you can play to get your reader to focus on the vowel in a word (this is a common game that tutors will play with students, but we have 5 – 8 minutes to devote to a game in our 50 minute instructional hour — parents have long car rides, waits in the doctor’s office, and lazy Saturday afternoons).

Vowel Identification Match Game

Cut heavy card stock into 36 pieces (to create a grid of 6 x 6 with an even number of matches). On each, write one of these words: cat, cot, cut, bit, bet, but, beg, big, bog, bag, dog, dig, dug, bum, bun, bin, sip, sup, sap, sat, sit, fat, fit, rag, rug, rig, pat, pet, pit, top, tip, tap, pen, pin, pun. NOTE: the match will be the vowel ( e matches e, i matches i, etc., so it is important to have an even number of words with each vowel).

Rules for match game:

  1. spread out cards face down in a 6 x 6 grid.
  2. Decide who goes first.
  3. First player turns over two cards, reading each word. If the vowel matches, they take the cards and put in front of them for 1 match. Player then takes another turn.
  4. If the vowel does not match, player turns the cards face down again and next player takes a turn.

To maximize the practice for the reader with dyslexia, ensure that each player determines if there is a match or not (as a parent, I have a terrible tendency to jump in and correct errors — as a tutor, I have learned to let the student do the work…another one of those things I’d wished I’d known fifteen years ago!).

If your child finds this really easy, then you can raise the difficulty level by introducing digraphs (sh, ch, ck, th) and blends (adjacent consonants like sl, cr, etc.) with these words: ship, shop, slip, slop, trick, truck, treck, spit, spat, spot, flit, flat, blend, blond, crib, crab, drab, drub. Make sure to keep some simple words in the mix to encourage fluency building and confidence.

For a true challenge, add in a few words that take concentration to decipher: flip, film, milk, silk, sulk, slim, slum — just remember that it is the vowel match that matters. If your child matches the vowel successfully, they make the match. If they don’t say the word correctly, then simply have them sound it out correctly before they take their next turn.

Most of all, the game should be fun for everyone who plays. This skill takes a while to learn for readers with dyslexia, but there is plenty of room for fun with “prizes” and “points” that showcase the skill building progress. Crafty kids can even be involved in creating the game (decorating the back of the cards, or writing the words neatly on the cards with parental supervision).

That’s it. Something I wish I’d known a long time ago. I hope it helps many parents like me, who just want to know one thing he or she can do to help a child learn to read fluently and accurately without adding stress or tension to the daily routine.

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Kickstarter Launched!

Wow. I know it has been a long time since we last updated you. So many new things, bad and good. But everything else fades in the light of the best news: our Kickstarter Project is live.

Check it out.

Spread the word.

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Tools of Change

Photo Courtesy Photos8.com

I’m heading to the O’Reilly Tools of Change conference, which begins next week. I don’t know what new paths will open up for NovelPath, but I plan to listen and learn as much as I can. I’ll be testing out a new tag line. If it works, I’ll put it up on the web page. If not…back to the drawing board.

UPDATE: The first game is progressing more slowly than we expected last fall (we thought it would be out by now, silly hubristic folk we are). Our small team has had an eventful few months, full of job changes, holiday travel, and snowpocalypses. But we’re getting there.

To fill in the radio silence between now and release day, we have some things in the works to start building up the anticipation for game release day. But first, Tools of Change….

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Is Learning Supposed to be Painful?

Great article on Slate.com: Would You Send Your Kid to Video Game School?

Our answer: yes, if the games would help him or her learn. Of course, we’re prejudiced because video games have been used around here to teach for a long time. And, duh, we’re creating games that will help readers, so why wouldn’t we think kids can learn from video games.

But read the article, because there is an underlying assumption that we here want to challenge: that playing games is the frivolous way to learn. Think back to the last game you played. Was it easy? Really? Of course not. You had to concentrate, put all your skills to use. You weren’t guaranteed a win (if you were, then you need to play more challenging games). Sometimes you slipped up and sometimes your power of concentration paid off and you forestalled trouble.

This, people, is not new. Chess, solitaire, football, catch, scrabble, tag, … name your favorites … so why not video games? Why the preference for books and fill-in-the-blank and multiple-choice tests? For sitting in seats eight hours a day listening to someone talk? Video games are getting more active now, with Wii and Kinect, but they’ve always been interactive, requiring a lot from players.

On the other hand, a great teacher can make a difference between a student grasping a concept and a student internalizing that concept and being able to use it to grasp and internalize more concepts. If that teacher is using video games, what’s the problem? Video games know how to motivate kids to keep playing, keep trying, keep working for the big prize at the end of the game. Knowledge.

So, yes to the title question. Learning is supposed to be painful, and glorious, and energizing and challenging. Not painfully boring, dull, or rote. Motivation is all when it comes to learning. Great teachers, and great game designers, get that.

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When Does a Startup Really Start?

I’m happy to announce that Novelpath, LLC now has pages that help define us. See above links to explore who we are, what we are, and why we are.

I’ve hesitated to put up too much too soon, but a even a startup has to start somewhere, and the basics seem the best place to begin.

Our first game is going to be in a playable prototype by the end of the month — something I had some difficulty envisioning as we slowly pulled together all the threads that make Novelpath, LLC work: the business plan, the work flow, the communication needed to make an idea into reality when many hands are needed.

Did we start when we first decided we would do this crazy thing? Or was it when the business plan was complete? Or the first meeting of the design team? Or when we filed for our LLC? Now? Or not until our first game app is up and running?

Whatever, whenever — just wish us luck, please.

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Individualism Not So Individual

Two Is the Magic Number:A new science of creativity.
By Joshua Wolf Shenk

Shenk, in Slate, is introducing a series on creative pairs. He asks,

What makes creative relationships work? How do two people—who may be perfectly capable and talented on their own—explode into innovation, discovery, and brilliance when working together? These may seem to be obvious questions. Collaboration yields so much of what is novel, useful, and beautiful that it’s natural to try to understand it. Yet looking at achievement through relationships is a new, and even radical, idea. For hundreds of years, science and culture have focused on the self. We talk of self-expression, self-realization. Popular culture celebrates the hero. Schools test intelligence and learning through solo exams. Biographies shape our view of history.

We at Novelpath believe that individuals shape their own destinies. But we, like Shenk, don’t believe they do it alone. Some find mentors, colleagues, assistants, competitors to provide motivation and a yardstick for competence, or even brilliance.

Asking for help is hard. Assistance, collaboration, mentorship (either as mentor or mentee) is tough on our fragile egos. But it buffs, polishes, and shines our creativity.

So, go ask for something today. And don’t forget to give a little, too. You may not find that relationship that lifts you higher than you can go alone, of course. The important thing is that you may.

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A New Take on Studying

From The New York Times: MIND: Forget What You Know About Good Study Habits

Psychologists have discovered that some of the most hallowed advice on study habits is flat wrong.

Snippet from story: But individual learning is another matter, and psychologists have discovered that some of the most hallowed advice on study habits is flat wrong. For instance, many study skills courses insist that students find a specific place, a study room or a quiet corner of the library, to take their work. The research finds just the opposite. In one classic 1978 experiment, psychologists found that college students who studied a list of 40 vocabulary words in two different rooms — one windowless and cluttered, the other modern, with a view on a courtyard — did far better on a test than students who studied the words twice, in the same room. Later studies have confirmed the finding, for a variety of topics.

My take: often we act as if the brain isn’t hard wired to learn. But it is. And if you consider that humans are pattern-seeking and pattern-forming machines, then doesn’t it make sense that we would have evolved to learn that some pattern which occurs in a variety of settings and times would be worth storing. It’s that whole, takes three repetitions to get your audience to know something meme that writers and teachers live by.

The full article is worth reading, as there are other techniques which aid in study that we get wrong, too. One being pre-testing (and self-testing) — the harder the test, the better the learning. Obvious, if you aren’t trying to make one test the end-all/be-all. Some people need to test three or four times because they aren’t good at knowing what they don’t know until they see it in black and white on a test. Practice makes perfect, even in testing.

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Welcome to Novelpath

Happy Labor Day!

Over the first few introductory posts, we will introduce ourselves and our mission.

Let’s start with the basics — learning is fun. Full stop. If you’re not having fun, you’re doing it the hard way.

Also — Learning is messy. That’s part of the fun. Don’t believe it? Read Seth Godin’s Labor Day post. Substitute learning for labor.

Now go have fun!

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